CMGDK r49-rc2
hgl::AudioPlayer 成员列表
成员的完整列表,这些成员属于hgl::AudioPlayer,包括所有继承而来的成员
AudioPlayer()hgl::AudioPlayer
AudioPlayer(Stream *, AFT)hgl::AudioPlayer
AudioPlayer(const wchar_t *, AFT=aftNone)hgl::AudioPlayer
AudioPlayer(HAC *, const wchar_t *, AFT=aftNone)hgl::AudioPlayer
AutoGain(float, double)hgl::AudioPlayer [virtual]
Clear()hgl::AudioPlayer [virtual]
Close()hgl::Thread [virtual]
ConeGainhgl::AudioPlayer
DefEvent(bool, OnStartThread,(Thread *))hgl::Thread
DefEvent(void, OnEndThread,(Thread *))hgl::Thread
Execute()=0hgl::Thread [pure virtual]
Gainhgl::AudioPlayer
GetAngle()hgl::AudioPlayer [inline]
GetDirection()hgl::AudioPlayer [inline]
GetDistance()hgl::AudioPlayer [inline]
GetPlayTime()hgl::AudioPlayer [virtual]
GetPosition()hgl::AudioPlayer [inline]
GetThreadMutex()hgl::ThreadMutex [inline]
GetVelocity()hgl::AudioPlayer [inline]
Indexhgl::AudioPlayer
IsCurThread()hgl::Thread [virtual]
Load(Stream *, AFT)hgl::AudioPlayer [virtual]
Load(const wchar_t *, AFT=aftNone)hgl::AudioPlayer [virtual]
Load(HAC *, const wchar_t *, AFT=aftNone)hgl::AudioPlayer [virtual]
Lock()hgl::ThreadMutex [virtual]
Loophgl::AudioPlayer
MaxGainhgl::AudioPlayer
MinGainhgl::AudioPlayer
Pause()hgl::AudioPlayer [virtual]
Pitchhgl::AudioPlayer
Play(bool=true)hgl::AudioPlayer [virtual]
PlayState 枚举名称hgl::AudioPlayer
psExit 枚举值hgl::AudioPlayer
psNone 枚举值hgl::AudioPlayer
psPause 枚举值hgl::AudioPlayer
psPlay 枚举值hgl::AudioPlayer
Resume()hgl::AudioPlayer [virtual]
RolloffFactorhgl::AudioPlayer
SetAngle(const ConeAngle &ca)hgl::AudioPlayer [inline]
SetDirection(const Vector3f &dir)hgl::AudioPlayer [inline]
SetDistance(const ReferenceValue &rv)hgl::AudioPlayer [inline]
SetFadeTime(double, double)hgl::AudioPlayer [virtual]
SetPosition(const Vector3f &pos)hgl::AudioPlayer [inline]
SetVelocity(const Vector3f &vel)hgl::AudioPlayer [inline]
SourceStatehgl::AudioPlayer
Start()hgl::Thread [virtual]
Statehgl::AudioPlayer
Stop()hgl::AudioPlayer [virtual]
Thread()hgl::Thread
ThreadMutex()hgl::ThreadMutex
threadptrhgl::Thread [protected]
Timehgl::AudioPlayer
TryLock()hgl::ThreadMutex [virtual]
Unlock()hgl::ThreadMutex [virtual]
Wait(double time=0)hgl::Thread [virtual]
~AudioPlayer()hgl::AudioPlayer [virtual]
~Thread()hgl::Thread [virtual]
~ThreadMutex()hgl::ThreadMutex [virtual]
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