CMGDK r49-rc2
组合类型 | 宏定义 | 类型定义 | 函数 | 变量
K:/CMGDKv18/SDK/Include/gl/wglew.h文件参考
#include <windows.h>

浏览该文件的源代码。

组合类型

struct  _GPU_DEVICE

宏定义

#define __WGLEW_H__
#define __wglext_h_
#define GLEW_STATIC
#define WIN32_LEAN_AND_MEAN   1
#define GLEWAPI   extern
#define WGL_3DFX_multisample   1
#define WGL_SAMPLE_BUFFERS_3DFX   0x2060
#define WGL_SAMPLES_3DFX   0x2061
#define WGLEW_3DFX_multisample   WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
#define WGL_3DL_stereo_control   1
#define WGL_STEREO_EMITTER_ENABLE_3DL   0x2055
#define WGL_STEREO_EMITTER_DISABLE_3DL   0x2056
#define WGL_STEREO_POLARITY_NORMAL_3DL   0x2057
#define WGL_STEREO_POLARITY_INVERT_3DL   0x2058
#define wglSetStereoEmitterState3DL   WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
#define WGLEW_3DL_stereo_control   WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
#define WGL_AMD_gpu_association   1
#define WGL_GPU_VENDOR_AMD   0x1F00
#define WGL_GPU_RENDERER_STRING_AMD   0x1F01
#define WGL_GPU_OPENGL_VERSION_STRING_AMD   0x1F02
#define WGL_GPU_FASTEST_TARGET_GPUS_AMD   0x21A2
#define WGL_GPU_RAM_AMD   0x21A3
#define WGL_GPU_CLOCK_AMD   0x21A4
#define WGL_GPU_NUM_PIPES_AMD   0x21A5
#define WGL_GPU_NUM_SIMD_AMD   0x21A6
#define WGL_GPU_NUM_RB_AMD   0x21A7
#define WGL_GPU_NUM_SPI_AMD   0x21A8
#define wglBlitContextFramebufferAMD   WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
#define wglCreateAssociatedContextAMD   WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
#define wglCreateAssociatedContextAttribsAMD   WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
#define wglDeleteAssociatedContextAMD   WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
#define wglGetContextGPUIDAMD   WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
#define wglGetCurrentAssociatedContextAMD   WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
#define wglGetGPUIDsAMD   WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
#define wglGetGPUInfoAMD   WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
#define wglMakeAssociatedContextCurrentAMD   WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
#define WGLEW_AMD_gpu_association   WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
#define WGL_ARB_buffer_region   1
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB   0x00000001
#define WGL_BACK_COLOR_BUFFER_BIT_ARB   0x00000002
#define WGL_DEPTH_BUFFER_BIT_ARB   0x00000004
#define WGL_STENCIL_BUFFER_BIT_ARB   0x00000008
#define wglCreateBufferRegionARB   WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
#define wglDeleteBufferRegionARB   WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
#define wglRestoreBufferRegionARB   WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
#define wglSaveBufferRegionARB   WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
#define WGLEW_ARB_buffer_region   WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
#define WGL_ARB_create_context   1
#define WGL_CONTEXT_DEBUG_BIT_ARB   0x0001
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB   0x0002
#define WGL_CONTEXT_MAJOR_VERSION_ARB   0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB   0x2092
#define WGL_CONTEXT_LAYER_PLANE_ARB   0x2093
#define WGL_CONTEXT_FLAGS_ARB   0x2094
#define ERROR_INVALID_VERSION_ARB   0x2095
#define ERROR_INVALID_PROFILE_ARB   0x2096
#define wglCreateContextAttribsARB   WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
#define WGLEW_ARB_create_context   WGLEW_GET_VAR(__WGLEW_ARB_create_context)
#define WGL_ARB_create_context_profile   1
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB   0x00000001
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB   0x00000002
#define WGL_CONTEXT_PROFILE_MASK_ARB   0x9126
#define WGLEW_ARB_create_context_profile   WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
#define WGL_ARB_create_context_robustness   1
#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB   0x00000004
#define WGL_LOSE_CONTEXT_ON_RESET_ARB   0x8252
#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB   0x8256
#define WGL_NO_RESET_NOTIFICATION_ARB   0x8261
#define WGLEW_ARB_create_context_robustness   WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)
#define WGL_ARB_extensions_string   1
#define wglGetExtensionsStringARB   WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
#define WGLEW_ARB_extensions_string   WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
#define WGL_ARB_framebuffer_sRGB   1
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB   0x20A9
#define WGLEW_ARB_framebuffer_sRGB   WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
#define WGL_ARB_make_current_read   1
#define ERROR_INVALID_PIXEL_TYPE_ARB   0x2043
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB   0x2054
#define wglGetCurrentReadDCARB   WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
#define wglMakeContextCurrentARB   WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
#define WGLEW_ARB_make_current_read   WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
#define WGL_ARB_multisample   1
#define WGL_SAMPLE_BUFFERS_ARB   0x2041
#define WGL_SAMPLES_ARB   0x2042
#define WGLEW_ARB_multisample   WGLEW_GET_VAR(__WGLEW_ARB_multisample)
#define WGL_ARB_pbuffer   1
#define WGL_DRAW_TO_PBUFFER_ARB   0x202D
#define WGL_MAX_PBUFFER_PIXELS_ARB   0x202E
#define WGL_MAX_PBUFFER_WIDTH_ARB   0x202F
#define WGL_MAX_PBUFFER_HEIGHT_ARB   0x2030
#define WGL_PBUFFER_LARGEST_ARB   0x2033
#define WGL_PBUFFER_WIDTH_ARB   0x2034
#define WGL_PBUFFER_HEIGHT_ARB   0x2035
#define WGL_PBUFFER_LOST_ARB   0x2036
#define wglCreatePbufferARB   WGLEW_GET_FUN(__wglewCreatePbufferARB)
#define wglDestroyPbufferARB   WGLEW_GET_FUN(__wglewDestroyPbufferARB)
#define wglGetPbufferDCARB   WGLEW_GET_FUN(__wglewGetPbufferDCARB)
#define wglQueryPbufferARB   WGLEW_GET_FUN(__wglewQueryPbufferARB)
#define wglReleasePbufferDCARB   WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
#define WGLEW_ARB_pbuffer   WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
#define WGL_ARB_pixel_format   1
#define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
#define WGL_DRAW_TO_WINDOW_ARB   0x2001
#define WGL_DRAW_TO_BITMAP_ARB   0x2002
#define WGL_ACCELERATION_ARB   0x2003
#define WGL_NEED_PALETTE_ARB   0x2004
#define WGL_NEED_SYSTEM_PALETTE_ARB   0x2005
#define WGL_SWAP_LAYER_BUFFERS_ARB   0x2006
#define WGL_SWAP_METHOD_ARB   0x2007
#define WGL_NUMBER_OVERLAYS_ARB   0x2008
#define WGL_NUMBER_UNDERLAYS_ARB   0x2009
#define WGL_TRANSPARENT_ARB   0x200A
#define WGL_SHARE_DEPTH_ARB   0x200C
#define WGL_SHARE_STENCIL_ARB   0x200D
#define WGL_SHARE_ACCUM_ARB   0x200E
#define WGL_SUPPORT_GDI_ARB   0x200F
#define WGL_SUPPORT_OPENGL_ARB   0x2010
#define WGL_DOUBLE_BUFFER_ARB   0x2011
#define WGL_STEREO_ARB   0x2012
#define WGL_PIXEL_TYPE_ARB   0x2013
#define WGL_COLOR_BITS_ARB   0x2014
#define WGL_RED_BITS_ARB   0x2015
#define WGL_RED_SHIFT_ARB   0x2016
#define WGL_GREEN_BITS_ARB   0x2017
#define WGL_GREEN_SHIFT_ARB   0x2018
#define WGL_BLUE_BITS_ARB   0x2019
#define WGL_BLUE_SHIFT_ARB   0x201A
#define WGL_ALPHA_BITS_ARB   0x201B
#define WGL_ALPHA_SHIFT_ARB   0x201C
#define WGL_ACCUM_BITS_ARB   0x201D
#define WGL_ACCUM_RED_BITS_ARB   0x201E
#define WGL_ACCUM_GREEN_BITS_ARB   0x201F
#define WGL_ACCUM_BLUE_BITS_ARB   0x2020
#define WGL_ACCUM_ALPHA_BITS_ARB   0x2021
#define WGL_DEPTH_BITS_ARB   0x2022
#define WGL_STENCIL_BITS_ARB   0x2023
#define WGL_AUX_BUFFERS_ARB   0x2024
#define WGL_NO_ACCELERATION_ARB   0x2025
#define WGL_GENERIC_ACCELERATION_ARB   0x2026
#define WGL_FULL_ACCELERATION_ARB   0x2027
#define WGL_SWAP_EXCHANGE_ARB   0x2028
#define WGL_SWAP_COPY_ARB   0x2029
#define WGL_SWAP_UNDEFINED_ARB   0x202A
#define WGL_TYPE_RGBA_ARB   0x202B
#define WGL_TYPE_COLORINDEX_ARB   0x202C
#define WGL_TRANSPARENT_RED_VALUE_ARB   0x2037
#define WGL_TRANSPARENT_GREEN_VALUE_ARB   0x2038
#define WGL_TRANSPARENT_BLUE_VALUE_ARB   0x2039
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB   0x203A
#define WGL_TRANSPARENT_INDEX_VALUE_ARB   0x203B
#define wglChoosePixelFormatARB   WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
#define wglGetPixelFormatAttribfvARB   WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
#define wglGetPixelFormatAttribivARB   WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
#define WGLEW_ARB_pixel_format   WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
#define WGL_ARB_pixel_format_float   1
#define WGL_TYPE_RGBA_FLOAT_ARB   0x21A0
#define WGLEW_ARB_pixel_format_float   WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
#define WGL_ARB_render_texture   1
#define WGL_BIND_TO_TEXTURE_RGB_ARB   0x2070
#define WGL_BIND_TO_TEXTURE_RGBA_ARB   0x2071
#define WGL_TEXTURE_FORMAT_ARB   0x2072
#define WGL_TEXTURE_TARGET_ARB   0x2073
#define WGL_MIPMAP_TEXTURE_ARB   0x2074
#define WGL_TEXTURE_RGB_ARB   0x2075
#define WGL_TEXTURE_RGBA_ARB   0x2076
#define WGL_NO_TEXTURE_ARB   0x2077
#define WGL_TEXTURE_CUBE_MAP_ARB   0x2078
#define WGL_TEXTURE_1D_ARB   0x2079
#define WGL_TEXTURE_2D_ARB   0x207A
#define WGL_MIPMAP_LEVEL_ARB   0x207B
#define WGL_CUBE_MAP_FACE_ARB   0x207C
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB   0x207D
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB   0x207E
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB   0x207F
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB   0x2080
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB   0x2081
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB   0x2082
#define WGL_FRONT_LEFT_ARB   0x2083
#define WGL_FRONT_RIGHT_ARB   0x2084
#define WGL_BACK_LEFT_ARB   0x2085
#define WGL_BACK_RIGHT_ARB   0x2086
#define WGL_AUX0_ARB   0x2087
#define WGL_AUX1_ARB   0x2088
#define WGL_AUX2_ARB   0x2089
#define WGL_AUX3_ARB   0x208A
#define WGL_AUX4_ARB   0x208B
#define WGL_AUX5_ARB   0x208C
#define WGL_AUX6_ARB   0x208D
#define WGL_AUX7_ARB   0x208E
#define WGL_AUX8_ARB   0x208F
#define WGL_AUX9_ARB   0x2090
#define wglBindTexImageARB   WGLEW_GET_FUN(__wglewBindTexImageARB)
#define wglReleaseTexImageARB   WGLEW_GET_FUN(__wglewReleaseTexImageARB)
#define wglSetPbufferAttribARB   WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
#define WGLEW_ARB_render_texture   WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
#define WGL_ATI_pixel_format_float   1
#define WGL_TYPE_RGBA_FLOAT_ATI   0x21A0
#define GL_RGBA_FLOAT_MODE_ATI   0x8820
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI   0x8835
#define WGLEW_ATI_pixel_format_float   WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
#define WGL_ATI_render_texture_rectangle   1
#define WGL_TEXTURE_RECTANGLE_ATI   0x21A5
#define WGLEW_ATI_render_texture_rectangle   WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
#define WGL_EXT_create_context_es2_profile   1
#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT   0x00000004
#define WGLEW_EXT_create_context_es2_profile   WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)
#define WGL_EXT_depth_float   1
#define WGL_DEPTH_FLOAT_EXT   0x2040
#define WGLEW_EXT_depth_float   WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
#define WGL_EXT_display_color_table   1
#define wglBindDisplayColorTableEXT   WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
#define wglCreateDisplayColorTableEXT   WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
#define wglDestroyDisplayColorTableEXT   WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
#define wglLoadDisplayColorTableEXT   WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
#define WGLEW_EXT_display_color_table   WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
#define WGL_EXT_extensions_string   1
#define wglGetExtensionsStringEXT   WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
#define WGLEW_EXT_extensions_string   WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
#define WGL_EXT_framebuffer_sRGB   1
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x20A9
#define WGLEW_EXT_framebuffer_sRGB   WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
#define WGL_EXT_make_current_read   1
#define ERROR_INVALID_PIXEL_TYPE_EXT   0x2043
#define wglGetCurrentReadDCEXT   WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
#define wglMakeContextCurrentEXT   WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
#define WGLEW_EXT_make_current_read   WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
#define WGL_EXT_multisample   1
#define WGL_SAMPLE_BUFFERS_EXT   0x2041
#define WGL_SAMPLES_EXT   0x2042
#define WGLEW_EXT_multisample   WGLEW_GET_VAR(__WGLEW_EXT_multisample)
#define WGL_EXT_pbuffer   1
#define WGL_DRAW_TO_PBUFFER_EXT   0x202D
#define WGL_MAX_PBUFFER_PIXELS_EXT   0x202E
#define WGL_MAX_PBUFFER_WIDTH_EXT   0x202F
#define WGL_MAX_PBUFFER_HEIGHT_EXT   0x2030
#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT   0x2031
#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT   0x2032
#define WGL_PBUFFER_LARGEST_EXT   0x2033
#define WGL_PBUFFER_WIDTH_EXT   0x2034
#define WGL_PBUFFER_HEIGHT_EXT   0x2035
#define wglCreatePbufferEXT   WGLEW_GET_FUN(__wglewCreatePbufferEXT)
#define wglDestroyPbufferEXT   WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
#define wglGetPbufferDCEXT   WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
#define wglQueryPbufferEXT   WGLEW_GET_FUN(__wglewQueryPbufferEXT)
#define wglReleasePbufferDCEXT   WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
#define WGLEW_EXT_pbuffer   WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
#define WGL_EXT_pixel_format   1
#define WGL_NUMBER_PIXEL_FORMATS_EXT   0x2000
#define WGL_DRAW_TO_WINDOW_EXT   0x2001
#define WGL_DRAW_TO_BITMAP_EXT   0x2002
#define WGL_ACCELERATION_EXT   0x2003
#define WGL_NEED_PALETTE_EXT   0x2004
#define WGL_NEED_SYSTEM_PALETTE_EXT   0x2005
#define WGL_SWAP_LAYER_BUFFERS_EXT   0x2006
#define WGL_SWAP_METHOD_EXT   0x2007
#define WGL_NUMBER_OVERLAYS_EXT   0x2008
#define WGL_NUMBER_UNDERLAYS_EXT   0x2009
#define WGL_TRANSPARENT_EXT   0x200A
#define WGL_TRANSPARENT_VALUE_EXT   0x200B
#define WGL_SHARE_DEPTH_EXT   0x200C
#define WGL_SHARE_STENCIL_EXT   0x200D
#define WGL_SHARE_ACCUM_EXT   0x200E
#define WGL_SUPPORT_GDI_EXT   0x200F
#define WGL_SUPPORT_OPENGL_EXT   0x2010
#define WGL_DOUBLE_BUFFER_EXT   0x2011
#define WGL_STEREO_EXT   0x2012
#define WGL_PIXEL_TYPE_EXT   0x2013
#define WGL_COLOR_BITS_EXT   0x2014
#define WGL_RED_BITS_EXT   0x2015
#define WGL_RED_SHIFT_EXT   0x2016
#define WGL_GREEN_BITS_EXT   0x2017
#define WGL_GREEN_SHIFT_EXT   0x2018
#define WGL_BLUE_BITS_EXT   0x2019
#define WGL_BLUE_SHIFT_EXT   0x201A
#define WGL_ALPHA_BITS_EXT   0x201B
#define WGL_ALPHA_SHIFT_EXT   0x201C
#define WGL_ACCUM_BITS_EXT   0x201D
#define WGL_ACCUM_RED_BITS_EXT   0x201E
#define WGL_ACCUM_GREEN_BITS_EXT   0x201F
#define WGL_ACCUM_BLUE_BITS_EXT   0x2020
#define WGL_ACCUM_ALPHA_BITS_EXT   0x2021
#define WGL_DEPTH_BITS_EXT   0x2022
#define WGL_STENCIL_BITS_EXT   0x2023
#define WGL_AUX_BUFFERS_EXT   0x2024
#define WGL_NO_ACCELERATION_EXT   0x2025
#define WGL_GENERIC_ACCELERATION_EXT   0x2026
#define WGL_FULL_ACCELERATION_EXT   0x2027
#define WGL_SWAP_EXCHANGE_EXT   0x2028
#define WGL_SWAP_COPY_EXT   0x2029
#define WGL_SWAP_UNDEFINED_EXT   0x202A
#define WGL_TYPE_RGBA_EXT   0x202B
#define WGL_TYPE_COLORINDEX_EXT   0x202C
#define wglChoosePixelFormatEXT   WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
#define wglGetPixelFormatAttribfvEXT   WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
#define wglGetPixelFormatAttribivEXT   WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
#define WGLEW_EXT_pixel_format   WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
#define WGL_EXT_pixel_format_packed_float   1
#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT   0x20A8
#define WGLEW_EXT_pixel_format_packed_float   WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
#define WGL_EXT_swap_control   1
#define wglGetSwapIntervalEXT   WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
#define wglSwapIntervalEXT   WGLEW_GET_FUN(__wglewSwapIntervalEXT)
#define WGLEW_EXT_swap_control   WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
#define WGL_I3D_digital_video_control   1
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D   0x2050
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D   0x2051
#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D   0x2052
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D   0x2053
#define wglGetDigitalVideoParametersI3D   WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
#define wglSetDigitalVideoParametersI3D   WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
#define WGLEW_I3D_digital_video_control   WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
#define WGL_I3D_gamma   1
#define WGL_GAMMA_TABLE_SIZE_I3D   0x204E
#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D   0x204F
#define wglGetGammaTableI3D   WGLEW_GET_FUN(__wglewGetGammaTableI3D)
#define wglGetGammaTableParametersI3D   WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
#define wglSetGammaTableI3D   WGLEW_GET_FUN(__wglewSetGammaTableI3D)
#define wglSetGammaTableParametersI3D   WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
#define WGLEW_I3D_gamma   WGLEW_GET_VAR(__WGLEW_I3D_gamma)
#define WGL_I3D_genlock   1
#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D   0x2044
#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D   0x2045
#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D   0x2046
#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D   0x2047
#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D   0x2048
#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D   0x2049
#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D   0x204A
#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D   0x204B
#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D   0x204C
#define wglDisableGenlockI3D   WGLEW_GET_FUN(__wglewDisableGenlockI3D)
#define wglEnableGenlockI3D   WGLEW_GET_FUN(__wglewEnableGenlockI3D)
#define wglGenlockSampleRateI3D   WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
#define wglGenlockSourceDelayI3D   WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
#define wglGenlockSourceEdgeI3D   WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
#define wglGenlockSourceI3D   WGLEW_GET_FUN(__wglewGenlockSourceI3D)
#define wglGetGenlockSampleRateI3D   WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
#define wglGetGenlockSourceDelayI3D   WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
#define wglGetGenlockSourceEdgeI3D   WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
#define wglGetGenlockSourceI3D   WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
#define wglIsEnabledGenlockI3D   WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
#define wglQueryGenlockMaxSourceDelayI3D   WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
#define WGLEW_I3D_genlock   WGLEW_GET_VAR(__WGLEW_I3D_genlock)
#define WGL_I3D_image_buffer   1
#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D   0x00000001
#define WGL_IMAGE_BUFFER_LOCK_I3D   0x00000002
#define wglAssociateImageBufferEventsI3D   WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
#define wglCreateImageBufferI3D   WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
#define wglDestroyImageBufferI3D   WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
#define wglReleaseImageBufferEventsI3D   WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
#define WGLEW_I3D_image_buffer   WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
#define WGL_I3D_swap_frame_lock   1
#define wglDisableFrameLockI3D   WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
#define wglEnableFrameLockI3D   WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
#define wglIsEnabledFrameLockI3D   WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
#define wglQueryFrameLockMasterI3D   WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
#define WGLEW_I3D_swap_frame_lock   WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
#define WGL_I3D_swap_frame_usage   1
#define wglBeginFrameTrackingI3D   WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
#define wglEndFrameTrackingI3D   WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
#define wglGetFrameUsageI3D   WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
#define wglQueryFrameTrackingI3D   WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
#define WGLEW_I3D_swap_frame_usage   WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
#define WGL_NV_DX_interop   1
#define WGL_ACCESS_READ_ONLY_NV   0x0000
#define WGL_ACCESS_READ_WRITE_NV   0x0001
#define WGL_ACCESS_WRITE_DISCARD_NV   0x0002
#define wglDXCloseDeviceNV   WGLEW_GET_FUN(__wglewDXCloseDeviceNV)
#define wglDXLockObjectsNV   WGLEW_GET_FUN(__wglewDXLockObjectsNV)
#define wglDXObjectAccessNV   WGLEW_GET_FUN(__wglewDXObjectAccessNV)
#define wglDXOpenDeviceNV   WGLEW_GET_FUN(__wglewDXOpenDeviceNV)
#define wglDXRegisterObjectNV   WGLEW_GET_FUN(__wglewDXRegisterObjectNV)
#define wglDXSetResourceShareHandleNV   WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV)
#define wglDXUnlockObjectsNV   WGLEW_GET_FUN(__wglewDXUnlockObjectsNV)
#define wglDXUnregisterObjectNV   WGLEW_GET_FUN(__wglewDXUnregisterObjectNV)
#define WGLEW_NV_DX_interop   WGLEW_GET_VAR(__WGLEW_NV_DX_interop)
#define WGL_NV_copy_image   1
#define wglCopyImageSubDataNV   WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
#define WGLEW_NV_copy_image   WGLEW_GET_VAR(__WGLEW_NV_copy_image)
#define WGL_NV_float_buffer   1
#define WGL_FLOAT_COMPONENTS_NV   0x20B0
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV   0x20B1
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV   0x20B2
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV   0x20B3
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV   0x20B4
#define WGL_TEXTURE_FLOAT_R_NV   0x20B5
#define WGL_TEXTURE_FLOAT_RG_NV   0x20B6
#define WGL_TEXTURE_FLOAT_RGB_NV   0x20B7
#define WGL_TEXTURE_FLOAT_RGBA_NV   0x20B8
#define WGLEW_NV_float_buffer   WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
#define WGL_NV_gpu_affinity   1
#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV   0x20D0
#define WGL_ERROR_MISSING_AFFINITY_MASK_NV   0x20D1
#define wglCreateAffinityDCNV   WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
#define wglDeleteDCNV   WGLEW_GET_FUN(__wglewDeleteDCNV)
#define wglEnumGpuDevicesNV   WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
#define wglEnumGpusFromAffinityDCNV   WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
#define wglEnumGpusNV   WGLEW_GET_FUN(__wglewEnumGpusNV)
#define WGLEW_NV_gpu_affinity   WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
#define WGL_NV_multisample_coverage   1
#define WGL_COVERAGE_SAMPLES_NV   0x2042
#define WGL_COLOR_SAMPLES_NV   0x20B9
#define WGLEW_NV_multisample_coverage   WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)
#define WGL_NV_present_video   1
#define WGL_NUM_VIDEO_SLOTS_NV   0x20F0
#define wglBindVideoDeviceNV   WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
#define wglEnumerateVideoDevicesNV   WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
#define wglQueryCurrentContextNV   WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
#define WGLEW_NV_present_video   WGLEW_GET_VAR(__WGLEW_NV_present_video)
#define WGL_NV_render_depth_texture   1
#define WGL_NO_TEXTURE_ARB   0x2077
#define WGL_BIND_TO_TEXTURE_DEPTH_NV   0x20A3
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV   0x20A4
#define WGL_DEPTH_TEXTURE_FORMAT_NV   0x20A5
#define WGL_TEXTURE_DEPTH_COMPONENT_NV   0x20A6
#define WGL_DEPTH_COMPONENT_NV   0x20A7
#define WGLEW_NV_render_depth_texture   WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
#define WGL_NV_render_texture_rectangle   1
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV   0x20A0
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV   0x20A1
#define WGL_TEXTURE_RECTANGLE_NV   0x20A2
#define WGLEW_NV_render_texture_rectangle   WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
#define WGL_NV_swap_group   1
#define wglBindSwapBarrierNV   WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
#define wglJoinSwapGroupNV   WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
#define wglQueryFrameCountNV   WGLEW_GET_FUN(__wglewQueryFrameCountNV)
#define wglQueryMaxSwapGroupsNV   WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
#define wglQuerySwapGroupNV   WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
#define wglResetFrameCountNV   WGLEW_GET_FUN(__wglewResetFrameCountNV)
#define WGLEW_NV_swap_group   WGLEW_GET_VAR(__WGLEW_NV_swap_group)
#define WGL_NV_vertex_array_range   1
#define wglAllocateMemoryNV   WGLEW_GET_FUN(__wglewAllocateMemoryNV)
#define wglFreeMemoryNV   WGLEW_GET_FUN(__wglewFreeMemoryNV)
#define WGLEW_NV_vertex_array_range   WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
#define WGL_NV_video_capture   1
#define WGL_UNIQUE_ID_NV   0x20CE
#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV   0x20CF
#define wglBindVideoCaptureDeviceNV   WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV)
#define wglEnumerateVideoCaptureDevicesNV   WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV)
#define wglLockVideoCaptureDeviceNV   WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV)
#define wglQueryVideoCaptureDeviceNV   WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV)
#define wglReleaseVideoCaptureDeviceNV   WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV)
#define WGLEW_NV_video_capture   WGLEW_GET_VAR(__WGLEW_NV_video_capture)
#define WGL_NV_video_output   1
#define WGL_BIND_TO_VIDEO_RGB_NV   0x20C0
#define WGL_BIND_TO_VIDEO_RGBA_NV   0x20C1
#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV   0x20C2
#define WGL_VIDEO_OUT_COLOR_NV   0x20C3
#define WGL_VIDEO_OUT_ALPHA_NV   0x20C4
#define WGL_VIDEO_OUT_DEPTH_NV   0x20C5
#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV   0x20C6
#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV   0x20C7
#define WGL_VIDEO_OUT_FRAME   0x20C8
#define WGL_VIDEO_OUT_FIELD_1   0x20C9
#define WGL_VIDEO_OUT_FIELD_2   0x20CA
#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2   0x20CB
#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1   0x20CC
#define wglBindVideoImageNV   WGLEW_GET_FUN(__wglewBindVideoImageNV)
#define wglGetVideoDeviceNV   WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
#define wglGetVideoInfoNV   WGLEW_GET_FUN(__wglewGetVideoInfoNV)
#define wglReleaseVideoDeviceNV   WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
#define wglReleaseVideoImageNV   WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
#define wglSendPbufferToVideoNV   WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
#define WGLEW_NV_video_output   WGLEW_GET_VAR(__WGLEW_NV_video_output)
#define WGL_OML_sync_control   1
#define wglGetMscRateOML   WGLEW_GET_FUN(__wglewGetMscRateOML)
#define wglGetSyncValuesOML   WGLEW_GET_FUN(__wglewGetSyncValuesOML)
#define wglSwapBuffersMscOML   WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
#define wglSwapLayerBuffersMscOML   WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
#define wglWaitForMscOML   WGLEW_GET_FUN(__wglewWaitForMscOML)
#define wglWaitForSbcOML   WGLEW_GET_FUN(__wglewWaitForSbcOML)
#define WGLEW_OML_sync_control   WGLEW_GET_VAR(__WGLEW_OML_sync_control)
#define WGLEW_EXPORT   GLEWAPI
#define WGLEW_GET_VAR(x)   (*(const GLboolean*)&x)
#define WGLEW_GET_FUN(x)   x

类型定义

typedef UINT uState
typedef GLint srcX0
typedef GLint GLint srcY0
typedef GLint GLint GLint srcX1
typedef GLint GLint GLint GLint srcY1
typedef GLint GLint GLint
GLint GLint 
dstX0
typedef GLint GLint GLint
GLint GLint GLint 
dstY0
typedef GLint GLint GLint
GLint GLint GLint GLint 
dstX1
typedef GLint GLint GLint
GLint GLint GLint GLint GLint 
dstY1
typedef GLint GLint GLint
GLint GLint GLint GLint GLint
GLbitfield 
mask
typedef GLint GLint GLint
GLint GLint GLint GLint GLint
GLbitfield GLenum 
filter
typedef HGLRC hShareContext
typedef HGLRC const int * attribList
typedef UINT * ids
typedef INT property
typedef INT GLenum dataType
typedef INT GLenum UINT size
typedef INT GLenum UINT void * data
typedef int iLayerPlane
typedef int UINT uType
typedef int x
typedef int int y
typedef int int int width
typedef int int int int height
typedef int int int int int xSrc
typedef int int int int int int ySrc
typedef const char *WINAPI PFNWGLGETEXTENSIONSSTRINGARBPROC (HDC hdc)
typedef HDC hReadDC
typedef HDC HGLRC hglrc
typedef int iPixelFormat
typedef int int iWidth
typedef int int int iHeight
typedef int int int const int * piAttribList
typedef int iAttribute
typedef int int * piValue
typedef HDC hDC
typedef const int * piAttribIList
typedef const int const FLOAT * pfAttribFList
typedef const int const FLOAT UINT nMaxFormats
typedef const int const FLOAT
UINT int * 
piFormats
typedef const int const FLOAT
UINT int UINT * 
nNumFormats
typedef int int UINT nAttributes
typedef int int UINT const int * piAttributes
typedef int int UINT const int
FLOAT * 
pfValues
typedef int int UINT const int
int * 
piValues
typedef int iBuffer
typedef GLuint length
typedef const char *WINAPI PFNWGLGETEXTENSIONSSTRINGEXTPROC (void)
typedef int iEntries
typedef int USHORT * puRed
typedef int USHORT USHORT * puGreen
typedef int USHORT USHORT USHORT * puBlue
typedef UINT uRate
typedef UINT uDelay
typedef UINT uEdge
typedef UINT uSource
typedef BOOL * pFlag
typedef UINT * uMaxLineDelay
typedef UINT UINT * uMaxPixelDelay
typedef HANDLE * pEvent
typedef HANDLE LPVOID * pAddress
typedef HANDLE LPVOID DWORD * pSize
typedef HANDLE LPVOID DWORD UINT count
typedef DWORD dwSize
typedef DWORD UINT uFlags
typedef DWORD * pMissedFrames
typedef DWORD float * pLastMissedUsage
typedef GLint HANDLE * hObjects
typedef GLenum access
typedef void * dxObject
typedef void GLuint name
typedef void GLuint GLenum type
typedef HANDLE shareHandle
typedef HANDLE hObject
typedef GLuint srcName
typedef GLuint GLenum srcTarget
typedef GLuint GLenum GLint srcLevel
typedef GLuint GLenum GLint GLint srcX
typedef GLuint GLenum GLint
GLint GLint 
srcY
typedef GLuint GLenum GLint
GLint GLint GLint 
srcZ
typedef GLuint GLenum GLint
GLint GLint GLint HGLRC 
hDstRC
typedef GLuint GLenum GLint
GLint GLint GLint HGLRC GLuint 
dstName
typedef GLuint GLenum GLint
GLint GLint GLint HGLRC GLuint
GLenum 
dstTarget
typedef GLuint GLenum GLint
GLint GLint GLint HGLRC GLuint
GLenum GLint 
dstLevel
typedef GLuint GLenum GLint
GLint GLint GLint HGLRC GLuint
GLenum GLint GLint 
dstX
typedef GLuint GLenum GLint
GLint GLint GLint HGLRC GLuint
GLenum GLint GLint GLint 
dstY
typedef GLuint GLenum GLint
GLint GLint GLint HGLRC GLuint
GLenum GLint GLint GLint GLint 
dstZ
typedef GLuint GLenum GLint
GLint GLint GLint HGLRC GLuint
GLenum GLint GLint GLint GLint
GLsizei GLsizei GLsizei 
depth
typedef struct _GPU_DEVICE GPU_DEVICE
typedef struct _GPU_DEVICEPGPU_DEVICE
typedef UINT iDeviceIndex
typedef UINT PGPU_DEVICE lpGpuDevice
typedef UINT iGpuIndex
typedef UINT HGPUNV * hGpu
typedef HGPUNV * phGpu
typedef unsigned int uVideoSlot
typedef unsigned int
HVIDEOOUTPUTDEVICENV 
hVideoDevice
typedef HVIDEOOUTPUTDEVICENV * phDeviceList
typedef GLuint barrier
typedef GLuint group
typedef GLuintmaxGroups
typedef GLuint GLuintmaxBarriers
typedef void *WINAPI PFNWGLALLOCATEMEMORYNVPROC (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
typedef HVIDEOINPUTDEVICENV hDevice
typedef HPBUFFERARB hPbuffer
typedef HPBUFFERARB int iVideoBuffer
typedef int numDevices
typedef unsigned long * pulCounterOutputPbuffer
typedef unsigned long unsigned
long * 
pulCounterOutputVideo
typedef int iBufferType
typedef int unsigned long * pulCounterPbuffer
typedef int unsigned long BOOL bBlock
typedef INT32 * numerator
typedef INT32 INT32 * denominator
typedef INT64 * ust
typedef INT64 INT64 * msc
typedef INT64 INT64 INT64 * sbc
typedef INT64 target_msc
typedef INT64 INT64 divisor
typedef INT64 INT64 INT64 remainder
typedef INT fuPlanes
typedef INT64 target_sbc

函数

typedef BOOL (WINAPI *PFNWGLSETSTEREOEMITTERSTATE3DLPROC)(HDC hDC
typedef VOID (WINAPI *PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)(HGLRC dstCtx
typedef HGLRC (WINAPI *PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)(UINT id)
typedef UINT (WINAPI *PFNWGLGETCONTEXTGPUIDAMDPROC)(HGLRC hglrc)
typedef INT (WINAPI *PFNWGLGETGPUINFOAMDPROC)(UINT id
typedef HANDLE (WINAPI *PFNWGLCREATEBUFFERREGIONARBPROC)(HDC hDC
typedef HDC (WINAPI *PFNWGLGETCURRENTREADDCARBPROC)(VOID)
 DECLARE_HANDLE (HPBUFFERARB)
typedef HPBUFFERARB (WINAPI *PFNWGLCREATEPBUFFERARBPROC)(HDC hDC
typedef int (WINAPI *PFNWGLRELEASEPBUFFERDCARBPROC)(HPBUFFERARB hPbuffer
typedef GLboolean (WINAPI *PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)(GLushort id)
typedef void (WINAPI *PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)(GLushort id)
 DECLARE_HANDLE (HPBUFFEREXT)
typedef HPBUFFEREXT (WINAPI *PFNWGLCREATEPBUFFEREXTPROC)(HDC hDC
typedef LPVOID (WINAPI *PFNWGLCREATEIMAGEBUFFERI3DPROC)(HDC hDC
 DECLARE_HANDLE (HGPUNV)
 DECLARE_HANDLE (HVIDEOOUTPUTDEVICENV)
 DECLARE_HANDLE (HVIDEOINPUTDEVICENV)
 DECLARE_HANDLE (HPVIDEODEV)
typedef INT64 (WINAPI *PFNWGLSWAPBUFFERSMSCOMLPROC)(HDC hdc
GLEWAPI GLboolean wglewIsSupported (const char *name)
GLEWAPI GLboolean wglewGetExtension (const char *name)

变量

WGLEW_EXPORT
PFNWGLSETSTEREOEMITTERSTATE3DLPROC 
__wglewSetStereoEmitterState3DL
WGLEW_EXPORT
PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC 
__wglewBlitContextFramebufferAMD
WGLEW_EXPORT
PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC 
__wglewCreateAssociatedContextAMD
WGLEW_EXPORT
PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC 
__wglewCreateAssociatedContextAttribsAMD
WGLEW_EXPORT
PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC 
__wglewDeleteAssociatedContextAMD
WGLEW_EXPORT
PFNWGLGETCONTEXTGPUIDAMDPROC 
__wglewGetContextGPUIDAMD
WGLEW_EXPORT
PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC 
__wglewGetCurrentAssociatedContextAMD
WGLEW_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD
WGLEW_EXPORT
PFNWGLGETGPUINFOAMDPROC 
__wglewGetGPUInfoAMD
WGLEW_EXPORT
PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC 
__wglewMakeAssociatedContextCurrentAMD
WGLEW_EXPORT
PFNWGLCREATEBUFFERREGIONARBPROC 
__wglewCreateBufferRegionARB
WGLEW_EXPORT
PFNWGLDELETEBUFFERREGIONARBPROC 
__wglewDeleteBufferRegionARB
WGLEW_EXPORT
PFNWGLRESTOREBUFFERREGIONARBPROC 
__wglewRestoreBufferRegionARB
WGLEW_EXPORT
PFNWGLSAVEBUFFERREGIONARBPROC 
__wglewSaveBufferRegionARB
WGLEW_EXPORT
PFNWGLCREATECONTEXTATTRIBSARBPROC 
__wglewCreateContextAttribsARB
WGLEW_EXPORT
PFNWGLGETEXTENSIONSSTRINGARBPROC 
__wglewGetExtensionsStringARB
WGLEW_EXPORT
PFNWGLGETCURRENTREADDCARBPROC 
__wglewGetCurrentReadDCARB
WGLEW_EXPORT
PFNWGLMAKECONTEXTCURRENTARBPROC 
__wglewMakeContextCurrentARB
WGLEW_EXPORT
PFNWGLCREATEPBUFFERARBPROC 
__wglewCreatePbufferARB
WGLEW_EXPORT
PFNWGLDESTROYPBUFFERARBPROC 
__wglewDestroyPbufferARB
WGLEW_EXPORT
PFNWGLGETPBUFFERDCARBPROC 
__wglewGetPbufferDCARB
WGLEW_EXPORT
PFNWGLQUERYPBUFFERARBPROC 
__wglewQueryPbufferARB
WGLEW_EXPORT
PFNWGLRELEASEPBUFFERDCARBPROC 
__wglewReleasePbufferDCARB
WGLEW_EXPORT
PFNWGLCHOOSEPIXELFORMATARBPROC 
__wglewChoosePixelFormatARB
WGLEW_EXPORT
PFNWGLGETPIXELFORMATATTRIBFVARBPROC 
__wglewGetPixelFormatAttribfvARB
WGLEW_EXPORT
PFNWGLGETPIXELFORMATATTRIBIVARBPROC 
__wglewGetPixelFormatAttribivARB
WGLEW_EXPORT
PFNWGLBINDTEXIMAGEARBPROC 
__wglewBindTexImageARB
WGLEW_EXPORT
PFNWGLRELEASETEXIMAGEARBPROC 
__wglewReleaseTexImageARB
WGLEW_EXPORT
PFNWGLSETPBUFFERATTRIBARBPROC 
__wglewSetPbufferAttribARB
WGLEW_EXPORT
PFNWGLBINDDISPLAYCOLORTABLEEXTPROC 
__wglewBindDisplayColorTableEXT
WGLEW_EXPORT
PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC 
__wglewCreateDisplayColorTableEXT
WGLEW_EXPORT
PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC 
__wglewDestroyDisplayColorTableEXT
WGLEW_EXPORT
PFNWGLLOADDISPLAYCOLORTABLEEXTPROC 
__wglewLoadDisplayColorTableEXT
WGLEW_EXPORT
PFNWGLGETEXTENSIONSSTRINGEXTPROC 
__wglewGetExtensionsStringEXT
WGLEW_EXPORT
PFNWGLGETCURRENTREADDCEXTPROC 
__wglewGetCurrentReadDCEXT
WGLEW_EXPORT
PFNWGLMAKECONTEXTCURRENTEXTPROC 
__wglewMakeContextCurrentEXT
WGLEW_EXPORT
PFNWGLCREATEPBUFFEREXTPROC 
__wglewCreatePbufferEXT
WGLEW_EXPORT
PFNWGLDESTROYPBUFFEREXTPROC 
__wglewDestroyPbufferEXT
WGLEW_EXPORT
PFNWGLGETPBUFFERDCEXTPROC 
__wglewGetPbufferDCEXT
WGLEW_EXPORT
PFNWGLQUERYPBUFFEREXTPROC 
__wglewQueryPbufferEXT
WGLEW_EXPORT
PFNWGLRELEASEPBUFFERDCEXTPROC 
__wglewReleasePbufferDCEXT
WGLEW_EXPORT
PFNWGLCHOOSEPIXELFORMATEXTPROC 
__wglewChoosePixelFormatEXT
WGLEW_EXPORT
PFNWGLGETPIXELFORMATATTRIBFVEXTPROC 
__wglewGetPixelFormatAttribfvEXT
WGLEW_EXPORT
PFNWGLGETPIXELFORMATATTRIBIVEXTPROC 
__wglewGetPixelFormatAttribivEXT
WGLEW_EXPORT
PFNWGLGETSWAPINTERVALEXTPROC 
__wglewGetSwapIntervalEXT
WGLEW_EXPORT
PFNWGLSWAPINTERVALEXTPROC 
__wglewSwapIntervalEXT
WGLEW_EXPORT
PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC 
__wglewGetDigitalVideoParametersI3D
WGLEW_EXPORT
PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC 
__wglewSetDigitalVideoParametersI3D
WGLEW_EXPORT
PFNWGLGETGAMMATABLEI3DPROC 
__wglewGetGammaTableI3D
WGLEW_EXPORT
PFNWGLGETGAMMATABLEPARAMETERSI3DPROC 
__wglewGetGammaTableParametersI3D
WGLEW_EXPORT
PFNWGLSETGAMMATABLEI3DPROC 
__wglewSetGammaTableI3D
WGLEW_EXPORT
PFNWGLSETGAMMATABLEPARAMETERSI3DPROC 
__wglewSetGammaTableParametersI3D
WGLEW_EXPORT
PFNWGLDISABLEGENLOCKI3DPROC 
__wglewDisableGenlockI3D
WGLEW_EXPORT
PFNWGLENABLEGENLOCKI3DPROC 
__wglewEnableGenlockI3D
WGLEW_EXPORT
PFNWGLGENLOCKSAMPLERATEI3DPROC 
__wglewGenlockSampleRateI3D
WGLEW_EXPORT
PFNWGLGENLOCKSOURCEDELAYI3DPROC 
__wglewGenlockSourceDelayI3D
WGLEW_EXPORT
PFNWGLGENLOCKSOURCEEDGEI3DPROC 
__wglewGenlockSourceEdgeI3D
WGLEW_EXPORT
PFNWGLGENLOCKSOURCEI3DPROC 
__wglewGenlockSourceI3D
WGLEW_EXPORT
PFNWGLGETGENLOCKSAMPLERATEI3DPROC 
__wglewGetGenlockSampleRateI3D
WGLEW_EXPORT
PFNWGLGETGENLOCKSOURCEDELAYI3DPROC 
__wglewGetGenlockSourceDelayI3D
WGLEW_EXPORT
PFNWGLGETGENLOCKSOURCEEDGEI3DPROC 
__wglewGetGenlockSourceEdgeI3D
WGLEW_EXPORT
PFNWGLGETGENLOCKSOURCEI3DPROC 
__wglewGetGenlockSourceI3D
WGLEW_EXPORT
PFNWGLISENABLEDGENLOCKI3DPROC 
__wglewIsEnabledGenlockI3D
WGLEW_EXPORT
PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC 
__wglewQueryGenlockMaxSourceDelayI3D
WGLEW_EXPORT
PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC 
__wglewAssociateImageBufferEventsI3D
WGLEW_EXPORT
PFNWGLCREATEIMAGEBUFFERI3DPROC 
__wglewCreateImageBufferI3D
WGLEW_EXPORT
PFNWGLDESTROYIMAGEBUFFERI3DPROC 
__wglewDestroyImageBufferI3D
WGLEW_EXPORT
PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC 
__wglewReleaseImageBufferEventsI3D
WGLEW_EXPORT
PFNWGLDISABLEFRAMELOCKI3DPROC 
__wglewDisableFrameLockI3D
WGLEW_EXPORT
PFNWGLENABLEFRAMELOCKI3DPROC 
__wglewEnableFrameLockI3D
WGLEW_EXPORT
PFNWGLISENABLEDFRAMELOCKI3DPROC 
__wglewIsEnabledFrameLockI3D
WGLEW_EXPORT
PFNWGLQUERYFRAMELOCKMASTERI3DPROC 
__wglewQueryFrameLockMasterI3D
WGLEW_EXPORT
PFNWGLBEGINFRAMETRACKINGI3DPROC 
__wglewBeginFrameTrackingI3D
WGLEW_EXPORT
PFNWGLENDFRAMETRACKINGI3DPROC 
__wglewEndFrameTrackingI3D
WGLEW_EXPORT
PFNWGLGETFRAMEUSAGEI3DPROC 
__wglewGetFrameUsageI3D
WGLEW_EXPORT
PFNWGLQUERYFRAMETRACKINGI3DPROC 
__wglewQueryFrameTrackingI3D
WGLEW_EXPORT
PFNWGLDXCLOSEDEVICENVPROC 
__wglewDXCloseDeviceNV
WGLEW_EXPORT
PFNWGLDXLOCKOBJECTSNVPROC 
__wglewDXLockObjectsNV
WGLEW_EXPORT
PFNWGLDXOBJECTACCESSNVPROC 
__wglewDXObjectAccessNV
WGLEW_EXPORT
PFNWGLDXOPENDEVICENVPROC 
__wglewDXOpenDeviceNV
WGLEW_EXPORT
PFNWGLDXREGISTEROBJECTNVPROC 
__wglewDXRegisterObjectNV
WGLEW_EXPORT
PFNWGLDXSETRESOURCESHAREHANDLENVPROC 
__wglewDXSetResourceShareHandleNV
WGLEW_EXPORT
PFNWGLDXUNLOCKOBJECTSNVPROC 
__wglewDXUnlockObjectsNV
WGLEW_EXPORT
PFNWGLDXUNREGISTEROBJECTNVPROC 
__wglewDXUnregisterObjectNV
WGLEW_EXPORT
PFNWGLCOPYIMAGESUBDATANVPROC 
__wglewCopyImageSubDataNV
WGLEW_EXPORT
PFNWGLCREATEAFFINITYDCNVPROC 
__wglewCreateAffinityDCNV
WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV
WGLEW_EXPORT
PFNWGLENUMGPUDEVICESNVPROC 
__wglewEnumGpuDevicesNV
WGLEW_EXPORT
PFNWGLENUMGPUSFROMAFFINITYDCNVPROC 
__wglewEnumGpusFromAffinityDCNV
WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV
WGLEW_EXPORT
PFNWGLBINDVIDEODEVICENVPROC 
__wglewBindVideoDeviceNV
WGLEW_EXPORT
PFNWGLENUMERATEVIDEODEVICESNVPROC 
__wglewEnumerateVideoDevicesNV
WGLEW_EXPORT
PFNWGLQUERYCURRENTCONTEXTNVPROC 
__wglewQueryCurrentContextNV
WGLEW_EXPORT
PFNWGLBINDSWAPBARRIERNVPROC 
__wglewBindSwapBarrierNV
WGLEW_EXPORT
PFNWGLJOINSWAPGROUPNVPROC 
__wglewJoinSwapGroupNV
WGLEW_EXPORT
PFNWGLQUERYFRAMECOUNTNVPROC 
__wglewQueryFrameCountNV
WGLEW_EXPORT
PFNWGLQUERYMAXSWAPGROUPSNVPROC 
__wglewQueryMaxSwapGroupsNV
WGLEW_EXPORT
PFNWGLQUERYSWAPGROUPNVPROC 
__wglewQuerySwapGroupNV
WGLEW_EXPORT
PFNWGLRESETFRAMECOUNTNVPROC 
__wglewResetFrameCountNV
WGLEW_EXPORT
PFNWGLALLOCATEMEMORYNVPROC 
__wglewAllocateMemoryNV
WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV
WGLEW_EXPORT
PFNWGLBINDVIDEOCAPTUREDEVICENVPROC 
__wglewBindVideoCaptureDeviceNV
WGLEW_EXPORT
PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC 
__wglewEnumerateVideoCaptureDevicesNV
WGLEW_EXPORT
PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC 
__wglewLockVideoCaptureDeviceNV
WGLEW_EXPORT
PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC 
__wglewQueryVideoCaptureDeviceNV
WGLEW_EXPORT
PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC 
__wglewReleaseVideoCaptureDeviceNV
WGLEW_EXPORT
PFNWGLBINDVIDEOIMAGENVPROC 
__wglewBindVideoImageNV
WGLEW_EXPORT
PFNWGLGETVIDEODEVICENVPROC 
__wglewGetVideoDeviceNV
WGLEW_EXPORT
PFNWGLGETVIDEOINFONVPROC 
__wglewGetVideoInfoNV
WGLEW_EXPORT
PFNWGLRELEASEVIDEODEVICENVPROC 
__wglewReleaseVideoDeviceNV
WGLEW_EXPORT
PFNWGLRELEASEVIDEOIMAGENVPROC 
__wglewReleaseVideoImageNV
WGLEW_EXPORT
PFNWGLSENDPBUFFERTOVIDEONVPROC 
__wglewSendPbufferToVideoNV
WGLEW_EXPORT
PFNWGLGETMSCRATEOMLPROC 
__wglewGetMscRateOML
WGLEW_EXPORT
PFNWGLGETSYNCVALUESOMLPROC 
__wglewGetSyncValuesOML
WGLEW_EXPORT
PFNWGLSWAPBUFFERSMSCOMLPROC 
__wglewSwapBuffersMscOML
WGLEW_EXPORT
PFNWGLSWAPLAYERBUFFERSMSCOMLPROC 
__wglewSwapLayerBuffersMscOML
WGLEW_EXPORT
PFNWGLWAITFORMSCOMLPROC 
__wglewWaitForMscOML
WGLEW_EXPORT
PFNWGLWAITFORSBCOMLPROC 
__wglewWaitForSbcOML
WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample
WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control
WGLEW_EXPORT GLboolean __WGLEW_AMD_gpu_association
WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region
WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context
WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_profile
WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_robustness
WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string
WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB
WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read
WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample
WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format
WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float
WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture
WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float
WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle
WGLEW_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile
WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float
WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table
WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string
WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB
WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read
WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample
WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format
WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float
WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control
WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control
WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma
WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock
WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock
WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage
WGLEW_EXPORT GLboolean __WGLEW_NV_DX_interop
WGLEW_EXPORT GLboolean __WGLEW_NV_copy_image
WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer
WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity
WGLEW_EXPORT GLboolean __WGLEW_NV_multisample_coverage
WGLEW_EXPORT GLboolean __WGLEW_NV_present_video
WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture
WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle
WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group
WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range
WGLEW_EXPORT GLboolean __WGLEW_NV_video_capture
WGLEW_EXPORT GLboolean __WGLEW_NV_video_output
WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control

宏定义文档

#define __WGLEW_H__
#define __wglext_h_
#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB   0x2054
#define ERROR_INVALID_PIXEL_TYPE_ARB   0x2043
#define ERROR_INVALID_PIXEL_TYPE_EXT   0x2043
#define ERROR_INVALID_PROFILE_ARB   0x2096
#define ERROR_INVALID_VERSION_ARB   0x2095
#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI   0x8835
#define GL_RGBA_FLOAT_MODE_ATI   0x8820
#define GLEW_STATIC
#define GLEWAPI   extern
#define WGL_3DFX_multisample   1
#define WGL_3DL_stereo_control   1
#define WGL_ACCELERATION_ARB   0x2003
#define WGL_ACCELERATION_EXT   0x2003
#define WGL_ACCESS_READ_ONLY_NV   0x0000
#define WGL_ACCESS_READ_WRITE_NV   0x0001
#define WGL_ACCESS_WRITE_DISCARD_NV   0x0002
#define WGL_ACCUM_ALPHA_BITS_ARB   0x2021
#define WGL_ACCUM_ALPHA_BITS_EXT   0x2021
#define WGL_ACCUM_BITS_ARB   0x201D
#define WGL_ACCUM_BITS_EXT   0x201D
#define WGL_ACCUM_BLUE_BITS_ARB   0x2020
#define WGL_ACCUM_BLUE_BITS_EXT   0x2020
#define WGL_ACCUM_GREEN_BITS_ARB   0x201F
#define WGL_ACCUM_GREEN_BITS_EXT   0x201F
#define WGL_ACCUM_RED_BITS_ARB   0x201E
#define WGL_ACCUM_RED_BITS_EXT   0x201E
#define WGL_ALPHA_BITS_ARB   0x201B
#define WGL_ALPHA_BITS_EXT   0x201B
#define WGL_ALPHA_SHIFT_ARB   0x201C
#define WGL_ALPHA_SHIFT_EXT   0x201C
#define WGL_AMD_gpu_association   1
#define WGL_ARB_buffer_region   1
#define WGL_ARB_create_context   1
#define WGL_ARB_create_context_profile   1
#define WGL_ARB_create_context_robustness   1
#define WGL_ARB_extensions_string   1
#define WGL_ARB_framebuffer_sRGB   1
#define WGL_ARB_make_current_read   1
#define WGL_ARB_multisample   1
#define WGL_ARB_pbuffer   1
#define WGL_ARB_pixel_format   1
#define WGL_ARB_pixel_format_float   1
#define WGL_ARB_render_texture   1
#define WGL_ATI_pixel_format_float   1
#define WGL_ATI_render_texture_rectangle   1
#define WGL_AUX0_ARB   0x2087
#define WGL_AUX1_ARB   0x2088
#define WGL_AUX2_ARB   0x2089
#define WGL_AUX3_ARB   0x208A
#define WGL_AUX4_ARB   0x208B
#define WGL_AUX5_ARB   0x208C
#define WGL_AUX6_ARB   0x208D
#define WGL_AUX7_ARB   0x208E
#define WGL_AUX8_ARB   0x208F
#define WGL_AUX9_ARB   0x2090
#define WGL_AUX_BUFFERS_ARB   0x2024
#define WGL_AUX_BUFFERS_EXT   0x2024
#define WGL_BACK_COLOR_BUFFER_BIT_ARB   0x00000002
#define WGL_BACK_LEFT_ARB   0x2085
#define WGL_BACK_RIGHT_ARB   0x2086
#define WGL_BIND_TO_TEXTURE_DEPTH_NV   0x20A3
#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV   0x20A4
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV   0x20B1
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV   0x20B2
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV   0x20B3
#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV   0x20B4
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV   0x20A0
#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV   0x20A1
#define WGL_BIND_TO_TEXTURE_RGB_ARB   0x2070
#define WGL_BIND_TO_TEXTURE_RGBA_ARB   0x2071
#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV   0x20C2
#define WGL_BIND_TO_VIDEO_RGB_NV   0x20C0
#define WGL_BIND_TO_VIDEO_RGBA_NV   0x20C1
#define WGL_BLUE_BITS_ARB   0x2019
#define WGL_BLUE_BITS_EXT   0x2019
#define WGL_BLUE_SHIFT_ARB   0x201A
#define WGL_BLUE_SHIFT_EXT   0x201A
#define WGL_COLOR_BITS_ARB   0x2014
#define WGL_COLOR_BITS_EXT   0x2014
#define WGL_COLOR_SAMPLES_NV   0x20B9
#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB   0x00000002
#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB   0x00000001
#define WGL_CONTEXT_DEBUG_BIT_ARB   0x0001
#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT   0x00000004
#define WGL_CONTEXT_FLAGS_ARB   0x2094
#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB   0x0002
#define WGL_CONTEXT_LAYER_PLANE_ARB   0x2093
#define WGL_CONTEXT_MAJOR_VERSION_ARB   0x2091
#define WGL_CONTEXT_MINOR_VERSION_ARB   0x2092
#define WGL_CONTEXT_PROFILE_MASK_ARB   0x9126
#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB   0x8256
#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB   0x00000004
#define WGL_COVERAGE_SAMPLES_NV   0x2042
#define WGL_CUBE_MAP_FACE_ARB   0x207C
#define WGL_DEPTH_BITS_ARB   0x2022
#define WGL_DEPTH_BITS_EXT   0x2022
#define WGL_DEPTH_BUFFER_BIT_ARB   0x00000004
#define WGL_DEPTH_COMPONENT_NV   0x20A7
#define WGL_DEPTH_FLOAT_EXT   0x2040
#define WGL_DEPTH_TEXTURE_FORMAT_NV   0x20A5
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D   0x2050
#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D   0x2051
#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D   0x2052
#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D   0x2053
#define WGL_DOUBLE_BUFFER_ARB   0x2011
#define WGL_DOUBLE_BUFFER_EXT   0x2011
#define WGL_DRAW_TO_BITMAP_ARB   0x2002
#define WGL_DRAW_TO_BITMAP_EXT   0x2002
#define WGL_DRAW_TO_PBUFFER_ARB   0x202D
#define WGL_DRAW_TO_PBUFFER_EXT   0x202D
#define WGL_DRAW_TO_WINDOW_ARB   0x2001
#define WGL_DRAW_TO_WINDOW_EXT   0x2001
#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV   0x20D0
#define WGL_ERROR_MISSING_AFFINITY_MASK_NV   0x20D1
#define WGL_EXT_create_context_es2_profile   1
#define WGL_EXT_depth_float   1
#define WGL_EXT_display_color_table   1
#define WGL_EXT_extensions_string   1
#define WGL_EXT_framebuffer_sRGB   1
#define WGL_EXT_make_current_read   1
#define WGL_EXT_multisample   1
#define WGL_EXT_pbuffer   1
#define WGL_EXT_pixel_format   1
#define WGL_EXT_pixel_format_packed_float   1
#define WGL_EXT_swap_control   1
#define WGL_FLOAT_COMPONENTS_NV   0x20B0
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB   0x20A9
#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT   0x20A9
#define WGL_FRONT_COLOR_BUFFER_BIT_ARB   0x00000001
#define WGL_FRONT_LEFT_ARB   0x2083
#define WGL_FRONT_RIGHT_ARB   0x2084
#define WGL_FULL_ACCELERATION_ARB   0x2027
#define WGL_FULL_ACCELERATION_EXT   0x2027
#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D   0x204F
#define WGL_GAMMA_TABLE_SIZE_I3D   0x204E
#define WGL_GENERIC_ACCELERATION_ARB   0x2026
#define WGL_GENERIC_ACCELERATION_EXT   0x2026
#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D   0x2049
#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D   0x2048
#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D   0x204C
#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D   0x204A
#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D   0x204B
#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D   0x2046
#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D   0x2045
#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D   0x2047
#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D   0x2044
#define WGL_GPU_CLOCK_AMD   0x21A4
#define WGL_GPU_FASTEST_TARGET_GPUS_AMD   0x21A2
#define WGL_GPU_NUM_PIPES_AMD   0x21A5
#define WGL_GPU_NUM_RB_AMD   0x21A7
#define WGL_GPU_NUM_SIMD_AMD   0x21A6
#define WGL_GPU_NUM_SPI_AMD   0x21A8
#define WGL_GPU_OPENGL_VERSION_STRING_AMD   0x1F02
#define WGL_GPU_RAM_AMD   0x21A3
#define WGL_GPU_RENDERER_STRING_AMD   0x1F01
#define WGL_GPU_VENDOR_AMD   0x1F00
#define WGL_GREEN_BITS_ARB   0x2017
#define WGL_GREEN_BITS_EXT   0x2017
#define WGL_GREEN_SHIFT_ARB   0x2018
#define WGL_GREEN_SHIFT_EXT   0x2018
#define WGL_I3D_digital_video_control   1
#define WGL_I3D_gamma   1
#define WGL_I3D_genlock   1
#define WGL_I3D_image_buffer   1
#define WGL_I3D_swap_frame_lock   1
#define WGL_I3D_swap_frame_usage   1
#define WGL_IMAGE_BUFFER_LOCK_I3D   0x00000002
#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D   0x00000001
#define WGL_LOSE_CONTEXT_ON_RESET_ARB   0x8252
#define WGL_MAX_PBUFFER_HEIGHT_ARB   0x2030
#define WGL_MAX_PBUFFER_HEIGHT_EXT   0x2030
#define WGL_MAX_PBUFFER_PIXELS_ARB   0x202E
#define WGL_MAX_PBUFFER_PIXELS_EXT   0x202E
#define WGL_MAX_PBUFFER_WIDTH_ARB   0x202F
#define WGL_MAX_PBUFFER_WIDTH_EXT   0x202F
#define WGL_MIPMAP_LEVEL_ARB   0x207B
#define WGL_MIPMAP_TEXTURE_ARB   0x2074
#define WGL_NEED_PALETTE_ARB   0x2004
#define WGL_NEED_PALETTE_EXT   0x2004
#define WGL_NEED_SYSTEM_PALETTE_ARB   0x2005
#define WGL_NEED_SYSTEM_PALETTE_EXT   0x2005
#define WGL_NO_ACCELERATION_ARB   0x2025
#define WGL_NO_ACCELERATION_EXT   0x2025
#define WGL_NO_RESET_NOTIFICATION_ARB   0x8261
#define WGL_NO_TEXTURE_ARB   0x2077
#define WGL_NO_TEXTURE_ARB   0x2077
#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV   0x20CF
#define WGL_NUM_VIDEO_SLOTS_NV   0x20F0
#define WGL_NUMBER_OVERLAYS_ARB   0x2008
#define WGL_NUMBER_OVERLAYS_EXT   0x2008
#define WGL_NUMBER_PIXEL_FORMATS_ARB   0x2000
#define WGL_NUMBER_PIXEL_FORMATS_EXT   0x2000
#define WGL_NUMBER_UNDERLAYS_ARB   0x2009
#define WGL_NUMBER_UNDERLAYS_EXT   0x2009
#define WGL_NV_copy_image   1
#define WGL_NV_DX_interop   1
#define WGL_NV_float_buffer   1
#define WGL_NV_gpu_affinity   1
#define WGL_NV_multisample_coverage   1
#define WGL_NV_present_video   1
#define WGL_NV_render_depth_texture   1
#define WGL_NV_render_texture_rectangle   1
#define WGL_NV_swap_group   1
#define WGL_NV_vertex_array_range   1
#define WGL_NV_video_capture   1
#define WGL_NV_video_output   1
#define WGL_OML_sync_control   1
#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT   0x2032
#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT   0x2031
#define WGL_PBUFFER_HEIGHT_ARB   0x2035
#define WGL_PBUFFER_HEIGHT_EXT   0x2035
#define WGL_PBUFFER_LARGEST_ARB   0x2033
#define WGL_PBUFFER_LARGEST_EXT   0x2033
#define WGL_PBUFFER_LOST_ARB   0x2036
#define WGL_PBUFFER_WIDTH_ARB   0x2034
#define WGL_PBUFFER_WIDTH_EXT   0x2034
#define WGL_PIXEL_TYPE_ARB   0x2013
#define WGL_PIXEL_TYPE_EXT   0x2013
#define WGL_RED_BITS_ARB   0x2015
#define WGL_RED_BITS_EXT   0x2015
#define WGL_RED_SHIFT_ARB   0x2016
#define WGL_RED_SHIFT_EXT   0x2016
#define WGL_SAMPLE_BUFFERS_3DFX   0x2060
#define WGL_SAMPLE_BUFFERS_ARB   0x2041
#define WGL_SAMPLE_BUFFERS_EXT   0x2041
#define WGL_SAMPLES_3DFX   0x2061
#define WGL_SAMPLES_ARB   0x2042
#define WGL_SAMPLES_EXT   0x2042
#define WGL_SHARE_ACCUM_ARB   0x200E
#define WGL_SHARE_ACCUM_EXT   0x200E
#define WGL_SHARE_DEPTH_ARB   0x200C
#define WGL_SHARE_DEPTH_EXT   0x200C
#define WGL_SHARE_STENCIL_ARB   0x200D
#define WGL_SHARE_STENCIL_EXT   0x200D
#define WGL_STENCIL_BITS_ARB   0x2023
#define WGL_STENCIL_BITS_EXT   0x2023
#define WGL_STENCIL_BUFFER_BIT_ARB   0x00000008
#define WGL_STEREO_ARB   0x2012
#define WGL_STEREO_EMITTER_DISABLE_3DL   0x2056
#define WGL_STEREO_EMITTER_ENABLE_3DL   0x2055
#define WGL_STEREO_EXT   0x2012
#define WGL_STEREO_POLARITY_INVERT_3DL   0x2058
#define WGL_STEREO_POLARITY_NORMAL_3DL   0x2057
#define WGL_SUPPORT_GDI_ARB   0x200F
#define WGL_SUPPORT_GDI_EXT   0x200F
#define WGL_SUPPORT_OPENGL_ARB   0x2010
#define WGL_SUPPORT_OPENGL_EXT   0x2010
#define WGL_SWAP_COPY_ARB   0x2029
#define WGL_SWAP_COPY_EXT   0x2029
#define WGL_SWAP_EXCHANGE_ARB   0x2028
#define WGL_SWAP_EXCHANGE_EXT   0x2028
#define WGL_SWAP_LAYER_BUFFERS_ARB   0x2006
#define WGL_SWAP_LAYER_BUFFERS_EXT   0x2006
#define WGL_SWAP_METHOD_ARB   0x2007
#define WGL_SWAP_METHOD_EXT   0x2007
#define WGL_SWAP_UNDEFINED_ARB   0x202A
#define WGL_SWAP_UNDEFINED_EXT   0x202A
#define WGL_TEXTURE_1D_ARB   0x2079
#define WGL_TEXTURE_2D_ARB   0x207A
#define WGL_TEXTURE_CUBE_MAP_ARB   0x2078
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB   0x207E
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB   0x2080
#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB   0x2082
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB   0x207D
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB   0x207F
#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB   0x2081
#define WGL_TEXTURE_DEPTH_COMPONENT_NV   0x20A6
#define WGL_TEXTURE_FLOAT_R_NV   0x20B5
#define WGL_TEXTURE_FLOAT_RG_NV   0x20B6
#define WGL_TEXTURE_FLOAT_RGB_NV   0x20B7
#define WGL_TEXTURE_FLOAT_RGBA_NV   0x20B8
#define WGL_TEXTURE_FORMAT_ARB   0x2072
#define WGL_TEXTURE_RECTANGLE_ATI   0x21A5
#define WGL_TEXTURE_RECTANGLE_NV   0x20A2
#define WGL_TEXTURE_RGB_ARB   0x2075
#define WGL_TEXTURE_RGBA_ARB   0x2076
#define WGL_TEXTURE_TARGET_ARB   0x2073
#define WGL_TRANSPARENT_ALPHA_VALUE_ARB   0x203A
#define WGL_TRANSPARENT_ARB   0x200A
#define WGL_TRANSPARENT_BLUE_VALUE_ARB   0x2039
#define WGL_TRANSPARENT_EXT   0x200A
#define WGL_TRANSPARENT_GREEN_VALUE_ARB   0x2038
#define WGL_TRANSPARENT_INDEX_VALUE_ARB   0x203B
#define WGL_TRANSPARENT_RED_VALUE_ARB   0x2037
#define WGL_TRANSPARENT_VALUE_EXT   0x200B
#define WGL_TYPE_COLORINDEX_ARB   0x202C
#define WGL_TYPE_COLORINDEX_EXT   0x202C
#define WGL_TYPE_RGBA_ARB   0x202B
#define WGL_TYPE_RGBA_EXT   0x202B
#define WGL_TYPE_RGBA_FLOAT_ARB   0x21A0
#define WGL_TYPE_RGBA_FLOAT_ATI   0x21A0
#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT   0x20A8
#define WGL_UNIQUE_ID_NV   0x20CE
#define WGL_VIDEO_OUT_ALPHA_NV   0x20C4
#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV   0x20C6
#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV   0x20C7
#define WGL_VIDEO_OUT_COLOR_NV   0x20C3
#define WGL_VIDEO_OUT_DEPTH_NV   0x20C5
#define WGL_VIDEO_OUT_FIELD_1   0x20C9
#define WGL_VIDEO_OUT_FIELD_2   0x20CA
#define WGL_VIDEO_OUT_FRAME   0x20C8
#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2   0x20CB
#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1   0x20CC
#define wglAllocateMemoryNV   WGLEW_GET_FUN(__wglewAllocateMemoryNV)
#define wglAssociateImageBufferEventsI3D   WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
#define wglBeginFrameTrackingI3D   WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
#define wglBindDisplayColorTableEXT   WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
#define wglBindSwapBarrierNV   WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
#define wglBindTexImageARB   WGLEW_GET_FUN(__wglewBindTexImageARB)
#define wglBindVideoCaptureDeviceNV   WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV)
#define wglBindVideoDeviceNV   WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
#define wglBindVideoImageNV   WGLEW_GET_FUN(__wglewBindVideoImageNV)
#define wglBlitContextFramebufferAMD   WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
#define wglChoosePixelFormatARB   WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
#define wglChoosePixelFormatEXT   WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
#define wglCopyImageSubDataNV   WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
#define wglCreateAffinityDCNV   WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
#define wglCreateAssociatedContextAMD   WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
#define wglCreateAssociatedContextAttribsAMD   WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
#define wglCreateBufferRegionARB   WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
#define wglCreateContextAttribsARB   WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
#define wglCreateDisplayColorTableEXT   WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
#define wglCreateImageBufferI3D   WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
#define wglCreatePbufferARB   WGLEW_GET_FUN(__wglewCreatePbufferARB)
#define wglCreatePbufferEXT   WGLEW_GET_FUN(__wglewCreatePbufferEXT)
#define wglDeleteAssociatedContextAMD   WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
#define wglDeleteBufferRegionARB   WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
#define wglDeleteDCNV   WGLEW_GET_FUN(__wglewDeleteDCNV)
#define wglDestroyDisplayColorTableEXT   WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
#define wglDestroyImageBufferI3D   WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
#define wglDestroyPbufferARB   WGLEW_GET_FUN(__wglewDestroyPbufferARB)
#define wglDestroyPbufferEXT   WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
#define wglDisableFrameLockI3D   WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
#define wglDisableGenlockI3D   WGLEW_GET_FUN(__wglewDisableGenlockI3D)
#define wglDXCloseDeviceNV   WGLEW_GET_FUN(__wglewDXCloseDeviceNV)
#define wglDXLockObjectsNV   WGLEW_GET_FUN(__wglewDXLockObjectsNV)
#define wglDXObjectAccessNV   WGLEW_GET_FUN(__wglewDXObjectAccessNV)
#define wglDXOpenDeviceNV   WGLEW_GET_FUN(__wglewDXOpenDeviceNV)
#define wglDXRegisterObjectNV   WGLEW_GET_FUN(__wglewDXRegisterObjectNV)
#define wglDXSetResourceShareHandleNV   WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV)
#define wglDXUnlockObjectsNV   WGLEW_GET_FUN(__wglewDXUnlockObjectsNV)
#define wglDXUnregisterObjectNV   WGLEW_GET_FUN(__wglewDXUnregisterObjectNV)
#define wglEnableFrameLockI3D   WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
#define wglEnableGenlockI3D   WGLEW_GET_FUN(__wglewEnableGenlockI3D)
#define wglEndFrameTrackingI3D   WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
#define wglEnumerateVideoCaptureDevicesNV   WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV)
#define wglEnumerateVideoDevicesNV   WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
#define wglEnumGpuDevicesNV   WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
#define wglEnumGpusFromAffinityDCNV   WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
#define wglEnumGpusNV   WGLEW_GET_FUN(__wglewEnumGpusNV)
#define WGLEW_3DFX_multisample   WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
#define WGLEW_3DL_stereo_control   WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
#define WGLEW_AMD_gpu_association   WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
#define WGLEW_ARB_buffer_region   WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
#define WGLEW_ARB_create_context   WGLEW_GET_VAR(__WGLEW_ARB_create_context)
#define WGLEW_ARB_create_context_profile   WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
#define WGLEW_ARB_create_context_robustness   WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)
#define WGLEW_ARB_extensions_string   WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
#define WGLEW_ARB_framebuffer_sRGB   WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
#define WGLEW_ARB_make_current_read   WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
#define WGLEW_ARB_multisample   WGLEW_GET_VAR(__WGLEW_ARB_multisample)
#define WGLEW_ARB_pbuffer   WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
#define WGLEW_ARB_pixel_format   WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
#define WGLEW_ARB_pixel_format_float   WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
#define WGLEW_ARB_render_texture   WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
#define WGLEW_ATI_pixel_format_float   WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
#define WGLEW_ATI_render_texture_rectangle   WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
#define WGLEW_EXPORT   GLEWAPI
#define WGLEW_EXT_create_context_es2_profile   WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)
#define WGLEW_EXT_depth_float   WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
#define WGLEW_EXT_display_color_table   WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
#define WGLEW_EXT_extensions_string   WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
#define WGLEW_EXT_framebuffer_sRGB   WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
#define WGLEW_EXT_make_current_read   WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
#define WGLEW_EXT_multisample   WGLEW_GET_VAR(__WGLEW_EXT_multisample)
#define WGLEW_EXT_pbuffer   WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
#define WGLEW_EXT_pixel_format   WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
#define WGLEW_EXT_pixel_format_packed_float   WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
#define WGLEW_EXT_swap_control   WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
#define WGLEW_GET_FUN (   x)    x
#define WGLEW_GET_VAR (   x)    (*(const GLboolean*)&x)
#define WGLEW_I3D_digital_video_control   WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
#define WGLEW_I3D_gamma   WGLEW_GET_VAR(__WGLEW_I3D_gamma)
#define WGLEW_I3D_genlock   WGLEW_GET_VAR(__WGLEW_I3D_genlock)
#define WGLEW_I3D_image_buffer   WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
#define WGLEW_I3D_swap_frame_lock   WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
#define WGLEW_I3D_swap_frame_usage   WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
#define WGLEW_NV_copy_image   WGLEW_GET_VAR(__WGLEW_NV_copy_image)
#define WGLEW_NV_DX_interop   WGLEW_GET_VAR(__WGLEW_NV_DX_interop)
#define WGLEW_NV_float_buffer   WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
#define WGLEW_NV_gpu_affinity   WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
#define WGLEW_NV_multisample_coverage   WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)
#define WGLEW_NV_present_video   WGLEW_GET_VAR(__WGLEW_NV_present_video)
#define WGLEW_NV_render_depth_texture   WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
#define WGLEW_NV_render_texture_rectangle   WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
#define WGLEW_NV_swap_group   WGLEW_GET_VAR(__WGLEW_NV_swap_group)
#define WGLEW_NV_vertex_array_range   WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
#define WGLEW_NV_video_capture   WGLEW_GET_VAR(__WGLEW_NV_video_capture)
#define WGLEW_NV_video_output   WGLEW_GET_VAR(__WGLEW_NV_video_output)
#define WGLEW_OML_sync_control   WGLEW_GET_VAR(__WGLEW_OML_sync_control)
#define wglFreeMemoryNV   WGLEW_GET_FUN(__wglewFreeMemoryNV)
#define wglGenlockSampleRateI3D   WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
#define wglGenlockSourceDelayI3D   WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
#define wglGenlockSourceEdgeI3D   WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
#define wglGenlockSourceI3D   WGLEW_GET_FUN(__wglewGenlockSourceI3D)
#define wglGetContextGPUIDAMD   WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
#define wglGetCurrentAssociatedContextAMD   WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
#define wglGetCurrentReadDCARB   WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
#define wglGetCurrentReadDCEXT   WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
#define wglGetDigitalVideoParametersI3D   WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
#define wglGetExtensionsStringARB   WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
#define wglGetExtensionsStringEXT   WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
#define wglGetFrameUsageI3D   WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
#define wglGetGammaTableI3D   WGLEW_GET_FUN(__wglewGetGammaTableI3D)
#define wglGetGammaTableParametersI3D   WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
#define wglGetGenlockSampleRateI3D   WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
#define wglGetGenlockSourceDelayI3D   WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
#define wglGetGenlockSourceEdgeI3D   WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
#define wglGetGenlockSourceI3D   WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
#define wglGetGPUIDsAMD   WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
#define wglGetGPUInfoAMD   WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
#define wglGetMscRateOML   WGLEW_GET_FUN(__wglewGetMscRateOML)
#define wglGetPbufferDCARB   WGLEW_GET_FUN(__wglewGetPbufferDCARB)
#define wglGetPbufferDCEXT   WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
#define wglGetPixelFormatAttribfvARB   WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
#define wglGetPixelFormatAttribfvEXT   WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
#define wglGetPixelFormatAttribivARB   WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
#define wglGetPixelFormatAttribivEXT   WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
#define wglGetSwapIntervalEXT   WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
#define wglGetSyncValuesOML   WGLEW_GET_FUN(__wglewGetSyncValuesOML)
#define wglGetVideoDeviceNV   WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
#define wglGetVideoInfoNV   WGLEW_GET_FUN(__wglewGetVideoInfoNV)
#define wglIsEnabledFrameLockI3D   WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
#define wglIsEnabledGenlockI3D   WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
#define wglJoinSwapGroupNV   WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
#define wglLoadDisplayColorTableEXT   WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
#define wglLockVideoCaptureDeviceNV   WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV)
#define wglMakeAssociatedContextCurrentAMD   WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
#define wglMakeContextCurrentARB   WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
#define wglMakeContextCurrentEXT   WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
#define wglQueryCurrentContextNV   WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
#define wglQueryFrameCountNV   WGLEW_GET_FUN(__wglewQueryFrameCountNV)
#define wglQueryFrameLockMasterI3D   WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
#define wglQueryFrameTrackingI3D   WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
#define wglQueryGenlockMaxSourceDelayI3D   WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
#define wglQueryMaxSwapGroupsNV   WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
#define wglQueryPbufferARB   WGLEW_GET_FUN(__wglewQueryPbufferARB)
#define wglQueryPbufferEXT   WGLEW_GET_FUN(__wglewQueryPbufferEXT)
#define wglQuerySwapGroupNV   WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
#define wglQueryVideoCaptureDeviceNV   WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV)
#define wglReleaseImageBufferEventsI3D   WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
#define wglReleasePbufferDCARB   WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
#define wglReleasePbufferDCEXT   WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
#define wglReleaseTexImageARB   WGLEW_GET_FUN(__wglewReleaseTexImageARB)
#define wglReleaseVideoCaptureDeviceNV   WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV)
#define wglReleaseVideoDeviceNV   WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
#define wglReleaseVideoImageNV   WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
#define wglResetFrameCountNV   WGLEW_GET_FUN(__wglewResetFrameCountNV)
#define wglRestoreBufferRegionARB   WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
#define wglSaveBufferRegionARB   WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
#define wglSendPbufferToVideoNV   WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
#define wglSetDigitalVideoParametersI3D   WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
#define wglSetGammaTableI3D   WGLEW_GET_FUN(__wglewSetGammaTableI3D)
#define wglSetGammaTableParametersI3D   WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
#define wglSetPbufferAttribARB   WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
#define wglSetStereoEmitterState3DL   WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
#define wglSwapBuffersMscOML   WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
#define wglSwapIntervalEXT   WGLEW_GET_FUN(__wglewSwapIntervalEXT)
#define wglSwapLayerBuffersMscOML   WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
#define wglWaitForMscOML   WGLEW_GET_FUN(__wglewWaitForMscOML)
#define wglWaitForSbcOML   WGLEW_GET_FUN(__wglewWaitForSbcOML)
#define WIN32_LEAN_AND_MEAN   1

类型定义文档

typedef void GLuint GLenum GLenum access
typedef HGLRC const int * attribList
typedef GLuint GLuint * barrier
typedef int unsigned long BOOL bBlock
typedef GLuint* count
typedef INT GLenum UINT void* data
typedef INT GLenum dataType
typedef INT32 INT32* denominator
typedef INT64 INT64 divisor
typedef DWORD dwSize
typedef void* dxObject
typedef INT fuPlanes
typedef struct _GPU_DEVICE GPU_DEVICE
typedef GLuint* group
typedef HDC hDC
typedef HVIDEOINPUTDEVICENV hDevice
typedef HDC HGLRC hglrc
typedef UINT HGPUNV* hGpu
typedef HANDLE hObject
typedef GLint HANDLE * hObjects
typedef HPBUFFERARB hPbuffer
typedef HDC hReadDC
typedef HGLRC hShareContext
typedef int HPVIDEODEV * hVideoDevice
typedef HVIDEOINPUTDEVICENV int iAttribute
typedef int iBuffer
typedef int iBufferType
typedef UINT iDeviceIndex
typedef UINT* ids
typedef int iEntries
typedef UINT iGpuIndex
typedef int int int iHeight
typedef int int iLayerPlane
typedef int iPixelFormat
typedef int iVideoBuffer
typedef int int iWidth
typedef GLuint length
typedef UINT PGPU_DEVICE lpGpuDevice
typedef GLuint* maxGroups
typedef INT64 INT64 INT64 * msc
typedef void GLuint name
typedef int int UINT nAttributes
typedef const int const FLOAT UINT nMaxFormats
typedef const int const FLOAT UINT int UINT * nNumFormats
typedef int numDevices
typedef INT32* numerator
typedef const LPVOID * pAddress
typedef HANDLE* pEvent
typedef const int const FLOAT * pfAttribFList
typedef BOOL* pFlag
typedef void* WINAPI PFNWGLALLOCATEMEMORYNVPROC(GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
typedef const char* WINAPI PFNWGLGETEXTENSIONSSTRINGARBPROC(HDC hdc)
typedef const char* WINAPI PFNWGLGETEXTENSIONSSTRINGEXTPROC(void)
typedef int int UINT int FLOAT * pfValues
typedef struct _GPU_DEVICE * PGPU_DEVICE
typedef HVIDEOINPUTDEVICENV * phDeviceList
typedef HGPUNV* phGpu
typedef const int * piAttribIList
typedef unsigned int HVIDEOOUTPUTDEVICENV const int * piAttribList
typedef int int UINT int * piAttributes
typedef const int const FLOAT UINT int * piFormats
typedef HVIDEOINPUTDEVICENV int int * piValue
typedef int int UINT int int * piValues
typedef DWORD float* pLastMissedUsage
typedef DWORD* pMissedFrames
typedef INT property
typedef HANDLE LPVOID DWORD* pSize
typedef int const USHORT const USHORT const USHORT * puBlue
typedef int const USHORT const USHORT * puGreen
typedef unsigned long* pulCounterOutputPbuffer
typedef unsigned long unsigned long* pulCounterOutputVideo
typedef int unsigned long* pulCounterPbuffer
typedef int const USHORT * puRed
typedef INT64 INT64 INT64 remainder
typedef INT64 INT64 INT64 INT64 * sbc
typedef HANDLE shareHandle
typedef INT GLenum UINT size
typedef GLuint srcName
typedef GLint srcX0
typedef GLint GLint srcY0
typedef INT64 target_msc
typedef INT64 target_sbc
typedef void GLuint GLenum type
typedef UINT * uDelay
typedef UINT * uEdge
typedef DWORD UINT uFlags
typedef UINT* uMaxLineDelay
typedef UINT UINT* uMaxPixelDelay
typedef UINT * uRate
typedef UINT * uSource
typedef INT64 INT64 * ust
typedef UINT uState
typedef int UINT uType
typedef unsigned int uVideoSlot
typedef int x
typedef int int int int int xSrc
typedef int int y
typedef int int int int int int ySrc

函数文档

typedef BOOL ( WINAPI *  PFNWGLSETSTEREOEMITTERSTATE3DLPROC)
DECLARE_HANDLE ( HPBUFFERARB  )
DECLARE_HANDLE ( HGPUNV  )
DECLARE_HANDLE ( HVIDEOOUTPUTDEVICENV  )
DECLARE_HANDLE ( HVIDEOINPUTDEVICENV  )
DECLARE_HANDLE ( HPVIDEODEV  )
DECLARE_HANDLE ( HPBUFFEREXT  )
typedef GLboolean ( WINAPI *  PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)
typedef HANDLE ( WINAPI *  PFNWGLCREATEBUFFERREGIONARBPROC)
typedef HDC ( WINAPI *  PFNWGLGETCURRENTREADDCARBPROC)
typedef HGLRC ( WINAPI *  PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)
typedef HPBUFFERARB ( WINAPI *  PFNWGLCREATEPBUFFERARBPROC)
typedef HPBUFFEREXT ( WINAPI *  PFNWGLCREATEPBUFFEREXTPROC)
typedef INT ( WINAPI *  PFNWGLGETGPUINFOAMDPROC)
typedef int ( WINAPI *  PFNWGLRELEASEPBUFFERDCARBPROC)
typedef INT64 ( WINAPI *  PFNWGLSWAPBUFFERSMSCOMLPROC)
typedef LPVOID ( WINAPI *  PFNWGLCREATEIMAGEBUFFERI3DPROC)
typedef UINT ( WINAPI *  PFNWGLGETCONTEXTGPUIDAMDPROC)
typedef VOID ( WINAPI *  PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)
typedef void ( WINAPI *  PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)
GLEWAPI GLboolean wglewGetExtension ( const char *  name)
GLEWAPI GLboolean wglewIsSupported ( const char *  name)

变量文档

WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D
WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D
WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT
WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV
WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB
WGLEW_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV
WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV
WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV
WGLEW_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB
WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT
WGLEW_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV
WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV
WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD
WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD
WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB
WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB
WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT
WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D
WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB
WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT
WGLEW_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD
WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB
WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV
WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT
WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D
WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB
WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT
WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D
WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D
WGLEW_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV
WGLEW_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV
WGLEW_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV
WGLEW_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV
WGLEW_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV
WGLEW_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV
WGLEW_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV
WGLEW_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV
WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D
WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D
WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D
WGLEW_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV
WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV
WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV
WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV
WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV
WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV
WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D
WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D
WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D
WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D
WGLEW_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD
WGLEW_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD
WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB
WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT
WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D
WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D
WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D
WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D
WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D
WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D
WGLEW_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD
WGLEW_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD
WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML
WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB
WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB
WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT
WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT
WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML
WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV
WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV
WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D
WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D
WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV
WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT
WGLEW_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV
WGLEW_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB
WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT
WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV
WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV
WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D
WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D
WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D
WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV
WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB
WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT
WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV
WGLEW_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV
WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB
WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT
WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB
WGLEW_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV
WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV
WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV
WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV
WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB
WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB
WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV
WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D
WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D
WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D
WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB
WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL
WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML
WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT
WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML
WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML
WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML
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