b | hgl::Color3f | |
Black() | hgl::Color3f | [inline] |
Blue() | hgl::Color3f | [inline] |
Color3f() | hgl::Color3f | [inline] |
Color3f(COLOR_ENUM ce) | hgl::Color3f | [inline] |
Color3f(float l) | hgl::Color3f | [inline] |
Color3f(float vr, float vg, float vb) | hgl::Color3f | [inline] |
Color3f(const Color3f &v) | hgl::Color3f | [inline] |
g | hgl::Color3f | |
Green() | hgl::Color3f | [inline] |
Grey(float v) | hgl::Color3f | [inline] |
Grey(float, float, float) | hgl::Color3f | |
Grey() | hgl::Color3f | |
One() | hgl::Color3f | [inline] |
operator const float *() const | hgl::Color3f | [inline] |
operator float *() const | hgl::Color3f | [inline] |
operator!=(const Color3f &) | hgl::Color3f | |
operator*(const Color3f &v) | hgl::Color3f | [inline] |
operator*(float v) | hgl::Color3f | [inline] |
operator*=(const Color3f &v) | hgl::Color3f | [inline] |
operator*=(float v) | hgl::Color3f | [inline] |
operator+(const Color3f &v) | hgl::Color3f | [inline] |
operator+=(const Color3f &v) | hgl::Color3f | [inline] |
operator-(const Color3f &v) | hgl::Color3f | [inline] |
operator-=(const Color3f &v) | hgl::Color3f | [inline] |
operator/(const Color3f &v) | hgl::Color3f | [inline] |
operator/(float v) | hgl::Color3f | [inline] |
operator/=(const Color3f &v) | hgl::Color3f | [inline] |
operator/=(float v) | hgl::Color3f | [inline] |
operator=(float *v) | hgl::Color3f | [inline] |
operator=(COLOR_ENUM ce) | hgl::Color3f | [inline] |
operator==(const Color3f &) | hgl::Color3f | |
Purple() | hgl::Color3f | [inline] |
r | hgl::Color3f | |
Rand() | hgl::Color3f | |
Red() | hgl::Color3f | [inline] |
Set(float vr, float vg, float vb) | hgl::Color3f | [inline] |
Set3i(int vr, int vg, int vb) | hgl::Color3f | [inline] |
SetLum(float v) | hgl::Color3f | [inline] |
To(float, float, float, float) | hgl::Color3f | |
To(Color3f &c, float v) | hgl::Color3f | [inline] |
Use(COLOR_ENUM) | hgl::Color3f | |
White() | hgl::Color3f | [inline] |
Yellow() | hgl::Color3f | [inline] |
Zero() | hgl::Color3f | [inline] |