CMGDK r49-rc2
hgl::GLSL 成员列表
成员的完整列表,这些成员属于hgl::GLSL,包括所有继承而来的成员
Attribhgl::Object
Begin()hgl::GLSL [virtual]
Clear()hgl::GLSL
Compile(const char *, const char *)hgl::GLSL
Compile(char *)hgl::GLSL
CompileFile(const wchar_t *)hgl::GLSL
CompileFile(const wchar_t *, const wchar_t *)hgl::GLSL
CompileFragment(const char *)hgl::GLSL
CompileFragmentFile(const wchar_t *)hgl::GLSL
CompileVertex(const char *)hgl::GLSL
CompileVertexFile(const wchar_t *)hgl::GLSL
DefEvent(void, OnLink,(Object *, Object *))hgl::Object
DefEvent(void, OnUnlink,(Object *, Object *))hgl::Object
Destroy()hgl::Object [virtual]
Enabledhgl::Object
End()hgl::GLSL [virtual]
GetUniformfv(char *, float *)hgl::GLSL
GetUniformiv(char *, int *)hgl::GLSL
GLSL()hgl::GLSL
GLSL(const char *, const char *)hgl::GLSL
GLSL(const wchar_t *)hgl::GLSL
GLSL(const wchar_t *, const wchar_t *)hgl::GLSL
Indexhgl::GLSL
Namehgl::Object
Object()hgl::Object
Object(const WideString &)hgl::Object
SetUniform1f(char *, float)hgl::GLSL
SetUniform1fv(char *, int, float *)hgl::GLSL
SetUniform1i(char *, int)hgl::GLSL
SetUniform1iv(char *, int, int *)hgl::GLSL
SetUniform2f(char *, float, float)hgl::GLSL
SetUniform2fv(char *, int, float *)hgl::GLSL
SetUniform2i(char *, int, int)hgl::GLSL
SetUniform2iv(char *, int, int *)hgl::GLSL
SetUniform3f(char *, float, float, float)hgl::GLSL
SetUniform3fv(char *, int, float *)hgl::GLSL
SetUniform3i(char *, int, int, int)hgl::GLSL
SetUniform3iv(char *, int, int *)hgl::GLSL
SetUniform4f(char *, float, float, float, float)hgl::GLSL
SetUniform4fv(char *, int, float *)hgl::GLSL
SetUniform4i(char *, int, int, int, int)hgl::GLSL
SetUniform4iv(char *, int, int *)hgl::GLSL
SetUniformMatrix2fv(char *, int, bool, float *)hgl::GLSL
SetUniformMatrix3fv(char *, int, bool, float *)hgl::GLSL
SetUniformMatrix4fv(char *, int, bool, float *)hgl::GLSL
SuperObjecthgl::Object
Supporthgl::GLSL
~_Object()hgl::_Object [inline, virtual]
~GLSL()hgl::GLSL
~Object()hgl::Object [virtual]
~Shader()hgl::Shader [inline, virtual]
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